/*
 * Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
 */

#ifndef _PLAYERBOT_RPGVALUES_H
#define _PLAYERBOT_RPGVALUES_H

#include "Value.h"

class PlayerbotAI;

class NextRpgActionValue : public ManualSetValue<std::string>
{
	public:
        NextRpgActionValue(PlayerbotAI* botAI, std::string const defaultValue = "", std::string const name = "next rpg action") : ManualSetValue(botAI, defaultValue, name) { };
};

#endif
